Search Results for timer
Multiple Timers is a custom view for iOS that enables circular progress animation with respect to given duration. Multiple Timers supports following features - Progress animation in clockwise or counter clockwise direction. Get time elapsed since timer started or time left for the counter to complete. Provide Start and finish points for the animation. Pre-fill the progress up till a certain point. Resume the animation on the basis of duration elapsed from total duration. ...and much more.
Chronos is intended to be a collection of useful Grand Central Dispatch utilities. Currently Chronos only includes a timer utility, but the whole library is under active development. If you have any specific requests or ideas for new utilities, don't hesitate to create a new issue. Chronos is part of a larger library for iOS and OS X called Olympus, which is currently under active development.
GameTimer is a light-weight timer that you can use for iOS games. It can be enhanced easily for more complex projects. One use is to update a progressbar whilst the main timer is running. GameTimer incorporates 2 timers that work in unison - referred to as longTimer and shortTimer. The shortTimer acts as a 'finer' resolution timer that can be used to update a progressbar or continually poll a network connection (for example). It's interval is usually set to a fraction of the longTimer. GameTimer automatically pauses when the app enters the BACKGROUND and 'unpauses' when the app is ACTIVE again.