Search Results for toast
In 2014, Google published the Google Material Design with a goal to provide guidelines for good design and beautiful UI across all device form factors. For Android, developers can use default Android controls. For iOS, FPT Software built those controls to bring Google material design to iOS application. This is the most complete material design controls for iOS so far.
SWBufferedToast is a simple alert-style class for presenting information to the user. An SWBufferedToast can be instantiated with one of three types: 1. Plain Toast - A simple dismissable alert with a title, description and action button. 2. Notice Toast - An non-dismissable alert used to notify the user of an ongoing task. This alert cannot be dismissed by the user, but can be dismissed using a timer or by calling toast.dismiss. 3. Login Toast - A modal login window in the style of a toast. All three alert types have a buffering animation that can be turned on and off as necessary. Additionally, you can supply your own images for this buffering animation.
KVNProgress is a fully customizable progress HUD that can be full screen or not. - Fully customizable - Full screen HUD option - Custom status text (or none) - Animated status text change - HUD for success (checkmark) and error (cross) - UIMotion enabled Available via Cocoapods: `pod 'KVNProgress'`
If you develop already for Android, then you know what it is so you can skip to the next section. For the others of us: a toast is a spécial way to display 'non intrusive' message to the user. Those message are displayed on a configurable place on the screen and they disapear after a configurable time interval. The way they appear is similar to the way the Growl app (on mac do). A toast is a view containing a quick little message for the user. The toast class helps you create and show those. When the view is shown to the user, appears as a floating view over the application. It will never receive focus. The user will probably be in the middle of typing something else. The idea is to be as unobtrusive as possible, while still showing the user the information you want them to see. Two examples are the volume control, and the brief message saying that your settings have been saved.