Search Results for opengl

GoPlay screenshot

GoPlay

GoPlay is a media player framework for iOS. Based on FFmpeg and OpenGL ES 2.0. support all formats and custom your own filters by GLSL.

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VRDemo-Swift screenshot

VRDemo-Swift

VRDemo-Swift is a 360-degree video player demo which achieved use Swift3.0 and OpenGL ES.

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SKAsyncGLViewController screenshot

SKAsyncGLViewController

SKAsyncGLViewController. Ready to use GCD-based OpenGL stack for iOs.

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StarWars.iOS screenshot

StarWars.iOS

This component implements transition animation to crumble view-controller into tiny pieces.

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RTFramework screenshot

RTFramework

Just a simple framework to display 3d content, easy to integrate with augmented reality frameworks(tested with vuforia)

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YUGLTransition screenshot

YUGLTransition

OpenGL based transition for iOS. The YUGLTransition is a library that lets you create GPU-based transition to UIView and UIViewController. It uses GPUImage for the rendering part. There're some ready-to-use transition effects, like ripple, swap, doorway, flash, flyeye, etc. And it allows you to create your own custom transitions by providing your custom transition filter.

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EZAudio screenshot

EZAudio

An iOS and OSX audio framework built upon Core Audio useful for anyone doing real-time, low-latency audio processing and visualizations. It provides a universal API that provide cross-platform access to microphone input, reading and seeking through audio files (including compressed formats), recording, generic playback, and provides audio waveforms views that are CPU and GPU-accelerated. *The Official EZAudio Page:* http://syedharisali.com/projects/EZAudio/getting-started

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CocoaGLPaint screenshot

CocoaGLPaint

OpenGL Paint for OS X. Available features: * configurable pen (softness, color, size, opacity) * configurable eraser (softness, size, opacity) * undo/redo (pen/eraser) steps * saving as NSImage

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GC3DFlipTransitionStyleSegue screenshot

GC3DFlipTransitionStyleSegue

iBooks-style 3D flip transition animation rendered in OpenGL ES 2.0 and wrapped in a UIStoryboardSegue subclass.

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XBImageFilters screenshot

XBImageFilters

XBImageFilters allows you to obtain filtered versions of any image or from the camera in realtime. It uses OpenGL ES 2 to filter the images through fragment shaders you write yourself so you can filter your images in whatever way you want and it is super fast.

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WhirlyGlobe-Maply Component screenshot

WhirlyGlobe-Maply Component

The WhirlyGlobe-Maply Component is a self contained Objective-C framework you can use to put a 3D interactive globe or a flat map in your app. The globe can support vector data, labels, markers, shapes, and paging big, gnarly remote image data over the network. The map supports all of this as well with the same objects, similar controls and a slightly different view controller. This means you can swap in a globe or map with the same code. WhirlyGlobe-Maply is built around a small OpenGL ES rendering engine. This make it very fast and very flexible. The Component is open source and is available as a binary distribution or full source code from github.

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HMGLTransitions screenshot

HMGLTransitions

HMGLTransitions is set of classes which can animate transition between two UIViews, or presentation / dismissing of UIViewControllers.

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EPGLTransitionView screenshot

EPGLTransitionView

OpenGL ES view for animating a view transition.

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