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Sprite Kit is an exciting new framework for making 2D games that comes built-in to iOS. This project serves as an introduction to Sprite Kit where we build a small clone of Super Mario. Looking at the screenshots would give a better idea of what this project is about. All written in Swift4.
BDGradientNode is a subclass of SKSpriteNode for adding gradients to textures. This is normally a surprisingly convoluted process! (More on that in the Background section below.) With BDGradientNode you can easily add linear, radial, and sweep gradients--blended or not--to any texture.