November 11, 2019 • MIT License
Demonstrate using SpriteKit, external displays, and remote event control.
May 06, 2019 • MIT License
Game engine for making 2d games on iOS, macOS and tvOS, with practical examples
January 30, 2018 • MIT License
SKJoystick: a retro-arcade joystick for SpriteKit
January 30, 2018 • Apache 2.0 License
Sprite Kit is an exciting new framework for making 2D games that comes built-in to iOS. This project serves as an introduction to Sprite Kit where we build a small clone of Super Mario. Looking at ...
An advanced version of the official SpriteKit SKLabelNode with handling and animation of each single char
January 07, 2018 • MIT License
This project contains sample codes of mixing UIKit and SpriteKit.
August 28, 2017 • MIT License
A completely customizable loading particles animation on a view using SpriteKit
March 29, 2017 • Apache 2.0 License
AppleMusicAnimation (Similar like apple music genre section screen) is a component which you can use to create a pool of subviews which can animated and will use physicis to animate on siwpe
March 27, 2017 • MIT License
SpriteKit Floating Bubble Picker (inspired by Apple Music)
December 30, 2016 • MIT License
Swift framework for working with Tiled assets in SpriteKit. Fully Swift 3 and iOS10 compliant.
February 24, 2016 • Apache 2.0 License
Some fun Shooting Star animations built with both SpriteKit and CAEmitterLayer. See the Git repo for a gif.
January 08, 2016 • BSD License
A page control for SpriteKit based games written in Swift
October 27, 2015 • Apache 2.0 License
August 26, 2015 • MIT License
SIFloatingCollection is a component that provides logic similar to Apple Music genres selection.
July 01, 2015 • MIT License
A TMX TileMap framework for SpriteKit. Supporting iOS 8 and OS X 10.10 and above.
May 19, 2015 • MIT License
BDGradientNode is a subclass of SKSpriteNode for adding gradients to textures. This is normally a surprisingly convoluted process! (More on that in the Background section below.) With BDGradientNod...
March 04, 2015 • MIT License
TWControls is a project that attempts to provide an easy-to-use API to perform actions based on user interaction (SpriteKit).
It provides controls like Buttons and Switches. Is written in pure S...
February 11, 2015 • MIT License
Play BreakOut while loading
November 13, 2014 • MIT License
Fancy Schmancy Joystick is a simple joystick class built for Cocos2d v3.
October 17, 2014 • MIT License
Virtual analog stick (Swift+Sprite Kit)
September 05, 2014 • MIT License
Draw NSAttributedString in SpriteKit
June 28, 2014 • MIT License
A custom button control for SpriteKit. Subclassed from SKSpriteNode, it handles touches on it's own and performs a desired selector, block or action.
May 27, 2014 • MIT License
YXSpritesLoadingView is a small library to help you create your custom loader with sprites animation for iOS, it also provide a lot of customization for your loader view
April 19, 2014 • MIT License
"Koala Hates Rain" is a simple game where your goal is to dodge raindrop, stay dry fur as long as possible and gain high points.
You can see the code here :
October 22, 2013 • Unspecified License
Core Animation Digit Folding, inspired by the Timely Alarm Clock for Android.
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