Search Results for cache
A powerful **image loading** and **caching** framework which allows for hassle-free image loading in your app. - Load images into image views and other targets - Image resizing, custom image transformations - Two [cache layers](https://kean.github.io/blog/image-caching), fast LRU memory cache - [Alamofire](https://github.com/kean/Nuke-Alamofire-Plugin), [Gifu](https://github.com/kean/Nuke-Gifu-Plugin), [Toucan](https://github.com/kean/Nuke-Toucan-Plugin) plugins - [Freedom to use](#h_design) networking, caching libraries of your choice - Automated [prefetching](https://kean.github.io/blog/image-preheating) with [Preheat](https://github.com/kean/Preheat) library - Simple, small (~1k sloc), [fast](https://github.com/kean/Image-Frameworks-Benchmark) and reliable
Advanced iOS framework for loading, caching, processing, displaying and preheating images. It uses latest features in iOS SDK and doesn't reinvent existing technologies. It provides a powerful API that will extend the capabilities of your app. The DFImageManager is not just a loader, it is a pipeline for executing image requests using pluggable components. It features multiple subspecs that automatically integrate things like AFNetworking, FLAnimatedImage as a performant animated GIF engine, and more. Supported image formats: - WebP - Animated GIF - Progressive JPEG Includes UI components (DFImageView, UIImageView+DFImageManager, DFImageContainerView).
A sample project that demonstrates audio streaming and music caching from cloud storage using AVAssetResourceLoader, AVAssetResourceLoaderDelegate, AVURLAsset, AVPlayerItem, AVPlayer. For more information read this tutorial: https://www.everappz.com/post/audio-streaming-and-caching-in-ios-using-avassetresourceloader-and-avplayer