Search Results for accessoryview
UITextField-Navigation adds next, previous and done buttons to the keyboard for your UITextFields and UITextViews. It allows you to specify a next field either on the Interface Builder or programmatically. Then, you can access next and previous fields of each UITextField/UITextView easily.
A simple view which allows for an iOS Messages style keyboard input view and panning behavior. Supports iOS 7.0+ - Free of method swizzling - No associated objects or other runtime hacks - Works easily with or without Auto Layout - Tested on iOS 7, iOS 8, iPhone & iPad This is a UIView subclass which allows for observing the frame of a UITextView or UITextField's inputAcessoryView. This allows your to keep the text field above the keyboard as it moves. Also this allows for interactive keyboard dismissal using UIScrollView's keyboardDismissMode property.
IQKeyboardManager is a drop-in universal library which allows you to prevent issues of the keyboard sliding up and covering UITextField/UITextView without needing you to writing any code and much more Just drag and drop IQKeyBoardManager directory to your project. That's it. Key Features 1) ZERO LINE OF CODE 2) Works Automatically 3) No More UIScrollView 4) No More Subclasses 5) No More Manual Work 6) No More #imports Features:- 1) Support Device Orientation. 2) Enable/Disable Keyboard Manager when needed with enable boolean. 3) Easiest integration. 4) AutoHandle UIToolbar as a accessoryInputView of textField/textView with enableAutoToolbar boolean. 5) AutoHandle UIToolbar can be manged by superview's hierarchy or can be managed by tag property of textField/textView using toolbarManageBehaviour enum. 6) UIView Category for easily adding Next/Previous and Done button as Keyboard UIToolBar, even automatic with enableAutoToolbar boolean. 7) Enable/Disable Next/Previous buttons with Category methods, even automatic with enableAutoToolbar boolean. 8) Set keyboard distance from textFields using keyboardDistanceFromTextField. 9) Resign keyboard on touching outside using shouldResignOnTouchOutside. 10) Manage UITextView's frame when it's hight is too large to fit on screen with canAdjustTextView boolean. 11) Can manage UITextField/UITextView inside UITableView/UIScrollView. 12) Can play input sound on Next/Previous/Done click.
MLPAccessoryBadge is a delightfully customizable UIView subclass that renders text inside a badge, created mainly for use in a UITableViewCell as its accessoryView property. Use it to hint at quantities, states, notifications, urgency, etc... An MLPAccessoryBadge is not restricted solely for use in a UITableViewCell, it was just designed with that use case in mind. Feel free to find other creative uses for the accessory badge! MLPAccessoryBadge requires no graphic files to work, all drawing happens natively. This means you can customize colors, shading and shapes with ease!
UDBarTrackballItem is a button view for iOS which can position the text cursor (caret) and define the text selection of a text view in parallel to its touch drag movement. The user interaction pattern is similar to a Thinkpad TrackPoint. The intention was to create a text navigation component for text editor apps that makes the task of frequent text positioning and selection more convenient. The default way of positioning and selection requires a touch down delay to distinguish view scrolling and editing mode as well as the magnifying glass which distract the precise positioning more that it helps. The tradeoff is a decrease in view real-estate for the input accessory view bar (which is quite common in text editors nowadays).