Search results for queue

SummerPlayerView screenshot

SummerPlayerView

October 02, 2020 • MIT License
📺 VideoPlayerView for kids, Tried to make it as similar as possible a Youtube kids App Player UI
MBVideoPlayer screenshot

MBVideoPlayer

December 20, 2019 • MIT License
A video player on top of AVQueuePlayer with custom header, playlist items, play, pause, seek to slider, time, resize to fullscreen, forward, backward horizontal, vertical capabilities.
Soundable screenshot

Soundable

December 30, 2018 • MIT License
Soundable allows you to play sounds, single and in sequence, in a very easy way
Queuer screenshot

Queuer

July 27, 2017 • MIT License
Queuer is a queue manager, built on top of OperationQueue and Dispatch (aka GCD). Currently, with Queuer you can: • Create and use ConcurrentOperation for asynchronous operations • Create ...
Kommander screenshot

Kommander

May 18, 2017 • MIT License
Kommander is a Swift library to manage the task execution in different threads. Through the definition a simple but powerful concept, Kommand.
iOS-Webservice screenshot

iOS-Webservice

March 01, 2017 • Apache 2.0 License
Simple way to communicate with API server (web service calling architecture) through less code. Easy to implement web service request and response for API communication architecture, no more third ...
Do.this screenshot

Do.this

December 29, 2016 • MIT License
Do.this is a Swift 3 quick async helper inspired by node.js Async.
TableViewExtension screenshot

TableViewExtension

September 30, 2016 • Apache 2.0 License
This extension simplify registering any cell, reusing and other verbosity steps.
ModalPresentationQueue screenshot

ModalPresentationQueue

July 16, 2016 • MIT License
UIViewController extension which lets you present multiple modal view controllers in a serial presentation queue.
QueuedAlertPresenter screenshot

QueuedAlertPresenter

June 27, 2016 • MIT License
A QueuedAlertPresenter serializes the presentation of alerts (including across multiple threads). Use it when your code needs to present alerts in rapid succession, where the user may not be able t...
INSOperationsKit screenshot

INSOperationsKit

November 01, 2015 • Unspecified License
Objective-C adaptation of the sample code provided in the Advanced NSOperations session of WWDC 2015
SYNQueue screenshot

SYNQueue

September 23, 2015 • Unspecified License
A simple yet powerful queueing system for iOS (with persistence)
SwiftPriorityQueue screenshot

SwiftPriorityQueue

April 16, 2015 • MIT License
SwiftPriorityQueue is a pure Swift (no Cocoa) implementation of a generic priority queue data structure, appropriate for use on both iOS and OS X projects. It features a straightforward interface a...
TaskQueue (Swift) screenshot

TaskQueue (Swift)

July 07, 2014 • MIT License
A great Swift class for managing asynchronous tasks that need to execute one after another. You just add tasks (as closures) to the queue and the queue takes care to execute them in the proper orde...
BAPersistentOperationQueue screenshot

BAPersistentOperationQueue

June 26, 2014 • MIT License
A persistent operation queue that uses a database to save operations that need to be completed at a later time.
ACReuseQueue screenshot

ACReuseQueue

February 15, 2014 • MIT License
A queue to keep and reusing objects. A reuse queue is a way to quickly reuse objects when object allocation and initialization is time-consuming. This reuse queue is inspired after UITableView's...
BRYSerialAnimationQueue screenshot

BRYSerialAnimationQueue

January 01, 2014 • MIT License
Perform UIView animations serially without blocking the main thread, using the same APIs you already know and love.
Queue screenshot

Queue

March 11, 2013 • MIT License
A persistent background job queue for iOS. While NSOperation and NSOperationQueue work well for some repetitive problems and NSInvocation for others, iOS doesn't really include a set of tools f...
Hysteria Player screenshot

Hysteria Player

February 01, 2013 • MIT License
An AVPlayer class for remote media only. Features: * You don't need to write KVO again, just sending 3 or 4 blocks then you can handle player status. * Ability to play previous PlayerItem. ...